Something that works in emulator, may not work on the real machine.
It took a while to get it to work on my Pandigital. One challenge was to recompile the program with a lower version of SDK. The other challenge - not solved, is to stop it from freezing up.
The issue of freezing up is a bit irrelevant, I never meant to run the process on the real machine.
But the major task of developing something, and have it work on a physical device is a good accomplishment.
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