Completed chapter 3. There are some exercises left, but they involve some modifications of bitmaps, which isn't what I'm trying to learn. This was a very involved chapter, a lot of code, some new concepts, interesting over all.
Once again, had to debug on two occurrences, once to find a missing 'using' statement - C# just took over at that point, and "fixed" up (changed basically) what I was typing by changing the name of the class to a similar name. I was looking at the book not paying attention to the screen, and ended up with wrong class names, which don't have same constructors/methods.
Looking into the future, I'm thinking of getting OGRE 3D 1.7 Beginner's Guide
It seems to be the same type of a book (a tutorial of a kind), concentrating on 3D-development.
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